/************************************************************************************** This file is distributed under the GNU General Public License version 2 (a.k.a. GPL-v2) (c) 2019-2021 Virgil Mager - vvmager@gmail.com (c) 2019-2021 Information Technology Group - http://itgroup.ro **************************************************************************************/ style "panel" { # bg_pixmap[NORMAL] = "assets/panel.png" # bg[NORMAL] = "#00ff00" fg[NORMAL] = mix(00.10, mix(0.398, @fg_color, @shift_bg_color), @fg_color) text[NORMAL] = mix(00.10, mix(0.398, @fg_color, @shift_bg_color), @fg_color) # bg[ACTIVE] = shade(0.77, mix(0.7, mix(0.45, "#ffffff", @selected_bg_color), mix(0.2, "#000000", mix(00.10, @shift_bg_color, @bg_color)))) bg[SELECTED] = shade(0.77, mix(0.7, mix(0.45, "#ffffff", @selected_bg_color), mix(0.2, "#000000", mix(00.10, @shift_bg_color, @bg_color)))) fg[ACTIVE] = "#ffffff" text[ACTIVE] = "#ffffff" bg[PRELIGHT] = shade(1.01, mix(0.25, @bg_color, mix(00.10, @shift_bg_color, @bg_color))) fg[PRELIGHT] = mix(00.10, mix(0.398, @fg_color, @shift_bg_color), @fg_color) text[PRELIGHT] = mix(00.10, mix(0.398, @fg_color, @shift_bg_color), @fg_color) xthickness = 1 ythickness = 2 engine "murrine" { roundness = 2 contrast = 0.6 textstyle = 0 lightborderstyle = 1 lightborder_shade = 1.2 } } style "panel_button" { GtkButton::inner-border = {1, 1, 0, 0} # bg[NORMAL] = "#303030" fg[NORMAL] = mix(00.10, mix(0.398, @fg_color, @shift_bg_color), @fg_color) text[NORMAL] = mix(00.10, mix(0.398, @fg_color, @shift_bg_color), @fg_color) bg[ACTIVE] = shade(0.75, mix(0.7, mix(0.45, "#ffffff", @selected_bg_color), mix(0.2, "#000000", mix(00.10, @shift_bg_color, @bg_color)))) fg[ACTIVE] = "#ffffff" # mix(0.8, "#000000", @selected_bg_color) text[ACTIVE] = "#ffffff" # mix(0.8, "#000000", @selected_bg_color) bg[PRELIGHT] = shade(1.06, mix(0.25, @bg_color, mix(00.10, @shift_bg_color, @bg_color))) fg[PRELIGHT] = mix(00.10, mix(0.398, @fg_color, @shift_bg_color), @fg_color) text[PRELIGHT] = mix(00.10, mix(0.398, @fg_color, @shift_bg_color), @fg_color) xthickness = 5 ythickness = 3 engine "murrine" { roundness = 2 contrast = 0.3 lightborderstyle = 1 lightborder_shade = 1.4 border_shades = {0.7, 0.55} # trough_shades = {0.1, 0.1} gradient_shades = {1.12, 1.0, 1.0, 0.88} reliefstyle = 3 # glowstyle = 1 # glow_shade = 0.7 } }