/* See LICENSE file for copyright and license details. */ #include #include #include "draw.h" #define MIN(a, b) ((a) < (b) ? (a) : (b)) void drawtext(DC *dc, const char *text, unsigned long col[ColLast]) { char buf[256]; int i, x, y, h, len, olen; XRectangle r = { dc->x, dc->y, dc->w, dc->h }; XSetForeground(dc->dpy, dc->gc, col[ColBG]); XFillRectangles(dc->dpy, dc->drawable, dc->gc, &r, 1); if(!text) return; olen = strlen(text); h = dc->font.height; y = dc->y + ((h+2) / 2) - (h / 2) + dc->font.ascent; x = dc->x + (h / 2); /* shorten text if necessary */ for(len = MIN(olen, sizeof buf); len && textnw(dc, text, len) > dc->w - h; len--); if(!len) return; memcpy(buf, text, len); if(len < olen) for(i = len; i && i > len - 3; buf[--i] = '.'); XSetForeground(dc->dpy, dc->gc, col[ColFG]); if(dc->font.set) XmbDrawString(dc->dpy, dc->drawable, dc->font.set, dc->gc, x, y, buf, len); else XDrawString(dc->dpy, dc->drawable, dc->gc, x, y, buf, len); }